10,762 karma · joined February 10, 2010
Of course. Emacs has been my stable editor over many years, handling many languages that came along, surviving many other IDEs that came and gone (the latest being the Cursor sold out).
There're always new enhancements in Emacs, from multiple-cursor editing years ago, to LSP and tree sitter in recent years. Currently I just got into the vertico/marginalia/consult/embark combo packages. Embark with its context based actions seriously is an amazing underrated package.
I'm glad people are interested in art discourse and exploring arts in general. Art is a very personal thing. Different people see arts in different ways. Yet there's some recurrent themes time after time.
I got my insight in art in musics and on why people love them so much. Musics and songs are basically repeatable patterns with slight variations in multiple dimensions, in pitch, in beat, in tone, in rhyme, in lyrics, etc. The human mind is a super pattern processing machine, as part of our evolution survival traits. Pattern brings structure, abstraction, and comfort. But strict repetitive patterns bore the mind. Human love patterns, but with variation and imperfection.
The human mind is very good in filling the missing pieces in a pattern, again from our evolution survival traits. Our ancestors could look at the tail of an animal and filled in the blank that it's a tiger hidden behind a big rock. The filling of missing pieces is by experience and learning. It really is the original generative AI.
I believe the variation and imperfection in patterns trigger the mind's filling the blank function, which triggers the generative function, which can run wild generating wide range of imagination. That's why arts can have different reaction from different people as each has their own life experience and thus different generated result.
I think art is patterns with variation, imperfection, and blanks at the most basic level. Computer generated art thus needs to fulfill that basic requirement at the least to be called art.
Mine is also pixel coloring at the lowest level. I have a shading kernel in GPU doing the low level work, mainly applying colors recursively like fractal. I got sick of writing shader code so I make a high level language supporting math operations in concise expression that are compiled to shader code in GPU. The main thing is it supports functions. That let me reuse code and build up abstractions. E.g once I get the "ring" pattern settled, it's defined as a function and I can use it in other places, combine with other functions, and have it be called by other functions.
One of these days when I get some time, I'll formalize it and publish it.
Right now plug in solar is starting to appear. It is big in Germany. Utah has passed a law to cut the red tapes to allow home owners to install plug in solar themselves. More states should follow.
Microsoft released it open source later on. Looking at the repository, looks like it has been kept up and maintained, up to version 10 now.
Edit: in fact interest delta is how banks make their huge profits except the government here does it by force.
This tool would be a great help if I knew beforehand.