109 karma · joined November 22, 2022
See for yourself https://www.reddit.com/r/WanderingInn/comments/wil9pi/word_c...
Trackmania meets Elite Dangerous but in 2 Dimensions
This my attempt at making a serious game, learning stuff and finally publishing wherever possible.
And I love feedback.
Features extensive world building, character building, Lots of fleshed out characters, contains humour as well as serious stuff, has dragons, fae, aliens, time travel, hiveminds, automatons, cute pets, cosmic horrors, history lessons, magic, alchemy and steampunk engineering.
It's a bit longish and not finished yet, 2/3 done as of this year.
a sarcastic nod to smart.
But I don't know everything. I'm not even a pro player at my own game. This is where the player feedback comes into the picture. I'm not trying to make my game from a very unique idea. But it's a mish mash of ideas I got from other games. I take feedback to know that I'm not doing something offensive/player denigrating accidentally.
I got few good ideas from my players which I included. Many ideas I have straight away denied to be included, because it didn't fit into my vision for the game/or I lacked the skills/efforts to give it justice.
I'm making a game, to scratch my itch of building something. Something that makes me happy, when people play the game and really like it. People keep coming back to give it a try. Sometimes even after weeks. Its nice to hear their feedback. It's nice to discover that people have been talking about your game in your absence, where you are not the first one to introduce the game.
I don't get actual users appreciation/feedback at my day job. No one says there they liked the attention to detail that was given there. This is why I'm making the game.
#Persistent
SetTimer, rload, 3600000
firstrun:=true
return
OnClipboardChange:
if (firstrun=true)
Goto, CONSECRUN
Sleep,500
curclip:=clipboard
Sleep,500
if oldclip<>%curclip%
FIleAppend, `r`n=============================== =======`r`n%A_DD%-%A_MMM%- %A_YYYY%: :%A_Hour%:%A_Min%: %A_Sec%`r`n%Clipboard%, %A_ComputerName%Tracker.clip
oldclip:=clipboard
CONSECRUN:
firstrun:=false
return
rload:
Reload
Sleep 1000 ; If successful, the reload will close this instance during the Sleep, so the line below will never be reached.
MsgBox, 4,, The script could not be reloaded. Would you like to open it for editing?
IfMsgBox, Yes, Edit
returnAt work I use autohotkey script that dumps clipboard to a text file with a timestamp.
I will see if i can get the code.
I plan to release it on Steam and Google Play Store this year.
I'm the solodev making the Game, Game Server, as well as various integrations to external systems
It's a webnovel, litRPG, slice of life, rememeberable cast of characters, with most of the characters getting extensive character building. Has dragons, aliens, time travel, fae etc. Also has modern pop references. For e.g. "arrow to the knee"
Also it's massive. You can spend an year reading it to reach the current chapters.
I probably spent more time reading this then watching webseries.
No need to recompile the app after making changes to smali (decompiled but modifiable language).
As you can just modify the js script and get the modified behavior.
It involved decompiling the app. Adding miui framework dependencies. Patching stuff, where adding dependencies was adding bloat. Removing analytics. Also unlocking device restricted functionalities. We were able to provide latest functionalities on older devices.
It started when I installed an AOSP rom on Xiaomi's OG Pocophone F1. And discovered that no Camera app was able to use the full hardware capabilities of the phone with AOSP rom.
At the projects peak we were able to support 15+ devices.
It also worked on non-xiaomi devices.
One weird thing was it wasn't organized on XDA but on telegram.