Another crucial point is that a fighter fielded today is expected to have feature parity with the previous one that was continuously upgraded for the past 30 years.
Some might find Zig to have better ergonomics and some work on systems where dynamic memory allocation and concurrency are inappropriate for safety reasons anyway.
Out of curiosity, what caused targeted threats to escalate over the last 48 hours? I'm not familiar with the site, but from what I understand they've been around for over a decade doing basically the same thing, so what caused this escalation?
My beef is that there isn't much in terms of character development. The first episode was an atrocious formulaic mess that tried to stack as many memorable LotR style moments on top of each other as possible. So far they haven't taken the opportunity to use the format to their advantage at all. Visually appealing, but bland is how I'd summarize things so far.
From what I've understood once you go below a certain temperature you can no longer pump and start heating using electricity instead. Which gets expensive as fuck. I have several friends in this situation. Sounds like something you'd think about in a country that gets cold every winter but I don't know. One explanation I've heard is that they didn't use to drill as deep as they do nowadays (I think most of my friends had their installed in the 90's) or something.
Things are looking pretty brutal in southern Sweden for the coming winter. I have some acquaintances who are on thermal and who usually get pretty steep bills in December and January and they ain't just looking at a 7% increase that's for sure...
Seems rather naive to assume that it for some reason would remain out of reach for a totalitarian state with a 1B+ population. And especially considering that there appear to be a few Chinese names on pretty much every major research paper released these days.
While I agree that they usually look pretty bad (and that the resolution is too low), some of them have been on par of what I've seen in video games. Stellaris in particular comes to mind (my memory might not serve right, haven't played the game since release). So I think what we're already have is good enough for some use cases.
I find myself increasingly frustrated by the low resolution of the images coming out of these systems. It all feels like a huge tease, blocking my brain from deciding whether I should be impressed or not. And at other times I find myself not really interested in looking closer at all and just keep on scrolling.
Perhaps you could narrow things down a bit by trying to figure out what key characteristics need to drive your design. I'm in aerospace. Some of the systems I stare at are designed pretty much exclusively based on safety considerations. Others are almost completely devoid of such considerations and more care is given to maintainability due to expected high rate of change, or requirements on throughput etc. Security is another joker with a high potential of impact on design. Also figure out what you consider to be "system design" as opposed to "software design".
Personally I've always preferred Takahata's work over Miyazaki's (whose output is still world class...). Only Yesterday is severely underrated in my opinion.
Yup. It's kind of incredible how these platforms are fucking up their services. Like, all they had to do was to provide the content in a way more convenient than pirating, but they've managed to go down a path where the experience get more and more user hostile by the day.
I remember there was an Italian father getting arrested for beating his child in public while on vacation in Sweden a few years ago. Corporal punishment doesn't seem illegal in Italy, or in quite a few other western countries as well for that matter. [0]
I'm not sure this particular presentation helps your point though? I sifted through it and if anything I was struck with how simple it seemed? I'm sure there's more to running Netflix though and in my mind they're allowed to have as many engineers as they see fit.
As someone who has spent quite a bit of time documenting the internal workings (i.e. design) of various software and systems and much less so user interfaces (ain't nobody got time for that), it is interesting to note that the opposite is what is available in open source projects.
I mean, it makes sense since the internals are probably moving more than the interfaces and since everybody reads code anyway they can just do that. On the other hand, design documentation allows one to quickly figure out how a particular feature works, which is more tedious to do from just reading code. Barrier for use is lower, but barrier for contributing is higher, or something...
I was the same until recently. Nowadays I don't see a good reason for not using a credit card over a debit card. My bank charges me like $2 a month for a Visa. My Mastercard is free and has a tiny cashback. It's not gonna make me a millionaire, but so far I haven't experienced any downsides.
Despite having read this comment prior to clicking the article I have to admit that it took a while before I noticed that the ones with reflections were off.
Touchscreens are potentially very useful in a fighter (maps, general SA, designation etc), but not for everything and not in every situation. But just because you get a touchscreen doesn't mean you have to forfeit frame buttons with onscreen labels, HOTAS etc.