good support for 16 bit editing, finally! Maybe I should try to come to terms with Gimp's GUI again...
Well done Gimp devs, and everyone involved.
"Porting plugins to use GEGL buffers simply means that a filter can operate on whatever image data you throw it at, be it 8bit integer or 32bit per color channel floating point. Which is great, because e.g. Photoshop CS2 users who tried 32bit mode quickly learnt they couldn't do quite a lot, until at least CS4, released several years later." http://libregraphicsworld.org/blog/entry/gimp-2-9-2-released