Nice! It's a bit unfortunate that OSX doesn't support OpenGL 4.3 which is needed for this project. It currently only supports OpenGl 4.1.
I'm currently toying around with a similiar project where I would have enjoyed to try out compute shaders.
http://flexmonkey.blogspot.com/2015/11/a-first-look-at-metal...
The author provides the source. Portable to the Mac?
But I don't know much about that...