I'm seeing a strong preference for Unity in the VR world, for what it's worth. Unity CEO claims that 90-95% of VR games/apps/experiences use Unity.
I'm seeing a strong preference for Unity in the VR world, for what it's worth. Unity CEO claims that 90-95% of VR games/apps/experiences use Unity.
Performance is atrocious compared to other engines.
[0] Well, if you have the patience for video tutorials and GUI interfaces. I grew up in a different age for programming training.
But anyway, I was describing how one might have the perception of the person to which I was replying.
It's technical excellence (esp. w.r.t. rendering) was low relative to the competition the last time I checked (~ 1 year ago). If Hearthstone is great, I suspect it's because the game designers (the people who make something fun) are good at their jobs.
Really, I suppose it comes down to the strengths of your team and your goals (fun, mind-blowing visuals, dev time, etc.). I'm sure there is a place for quite a lot of game engines to exist given the trade-offs involved.