I'm curious why you choose to what seems like an identical bucket stored on many nodes. I have recently built a specialized system that resembles facebook's haystack for storing several petabytes of images. I think it is way more simple and efficient to precreate all the possible 'slabs' on each machine, and just place the data in a round robin fashion over all open slabs. You can periodically grow these with system calls to allocate blocks of disk to make it efficient, maybe several 100's of megs at a time when running at scale. That way each server makes its own placement decisions, and no master is necessary to figure out data placement. Especially since you went with a mysql architecture, I think this makes a lot of sense. I guess it does make things more complex on the erasure coding side, since each block would then have to be erasure coded individually. It might be worth exploring though, since you could completely eliminate the requirement of a master.
Of course my system is considerably simpler since my smallest atomic unit is a whole file (keyed by sha1 hash + length to deduplicate), like facebook's haystack it was designed primarily to be an image store. I also do full replication rather than erasure coding, and only plan to implement that later.
One thing you didn't go into very much that would be very interesting would be the on disk format of the bucket. I used a modified version of folly RecordIO that returns the disk offsets and stored my payload using thrift with the sha1 hash and some flags. This allows for both quick indexing to each block and a nice recovery story. I'd also be interested in what sort of index format you are using, I store mine in both mysql and in a google sparsehash table by record token. Storing the index locally has great benefits if the mysql server goes down, I'd be curious if your system does that as well.