One of my favorite games appeared on Apple before the Mac, Wizardry. I even got it on the PC; complete with ASCII 3D hallways that worked just fine. I remember days of Norton Disk Doctor and similar all trying to hack out character data and writing basic programs to do it. I later became even more fascinated with the games after finding out it was written in Pascal (what fun it would be to have that source)
back on track, Mac games never entered my reality after the PC came about for many reasons. One was I had ready access to PCs because my parents were in IBM, but mostly because it just wasn't on anyone's local RADAR. Plus by then the PC clones brought pricing to the point that a Mac looked like a luxury.
and finally the games market on the PC was just so rich with great variety with early BBS providing easy access to many free games or the like