In contrast, here's what is effectively an oracle machine playing mario kart: https://www.youtube.com/watch?v=ZBNgbJ5hXtQ
(Amazingly detailed) info: http://tasvideos.org/5243S.html
(Amazingly detailed) info: http://tasvideos.org/5243S.html
Edit: I found one that has an example (I think) around 7:38 http://www.nicovideo.jp.am/watch/sm13963118 - the collision detection pushes megaman into the wall and jumps between different sections. Very interesting indeed!
Also you might be interested in the Final Fantasy 6 memory overwrite bug that was discovered in 2016 as well. It uses the Window Color menu settings as the data reference.
Btw regarding the Megaman 2 RTA, there's an even more ridiculous collision bug being used around 11:30 http://www.nicovideo.jp/watch/sm28321223