Yeah, but many of us game developers don't want to use any of that either. At the end of the day, those tools don't ensure that we obtain the same level of quality out the other end.
Framerates aren't the same, memory usage isn't the same, and you can't easily tweak these things once they've come out the other end. The web _isn't_ just a runtime. It's abstracted like that, but browsers are glorified HTML renders with JavaScript bindings, event handling, and sound and video playback to game developers.
HN has a subset of the community constantly raving about these things for game developers, but where are the game developers actually praising these things? I don't know of any, personally. We're all too busy with desktop games.