For me the resolution of the hardware doesn't matter a bit until the OS can handle it properly. I don't know what you're using but I would guess that it's not Windows 7.
For me the resolution of the hardware doesn't matter a bit until the OS can handle it properly. I don't know what you're using but I would guess that it's not Windows 7.
I haven't used Windows 10 on a high DPI external monitor, but it certainly works well on the Surface Pro 3/4's high DPI screens.
I've heard the Creators Update has some improvements to display handling, so we'll see how that goes.
This is on Microsoft, no question. Apple handled the transition much better with the hard coded 2x scaling factor. Windows is more flexible with dpi in theory, but a PITA to code against in practice.
(Being able to snap windows to half of the screen was one of the biggest UI quality of life improvements I can remember in a long time. MacOS is lagging on this one, as they are optimizing the experience for one screen.)
As far as I know, the Mac version of the feature requires two windows to be selected to share the screen, which is less flexible than the Windows implementation where I can temporarily pop a window into half-screen mode to peek at another window that's beneath it.