> Type restrictions aren't really a problem
Did you ever seen AAA game source code?
> You must not have played any Bethesda titles.
I've played. Most bugs I've seen were logic errors, doesn't matter which language you would pick.
Did you ever seen AAA game source code?
> You must not have played any Bethesda titles.
I've played. Most bugs I've seen were logic errors, doesn't matter which language you would pick.