They're so much more fun than all these compulsive microtransaction games.
They're so much more fun than all these compulsive microtransaction games.
The heart of it all is in the virtual console emulator though. If you want to play Super Mario World, Metroid, Earthbound, and other classic titles, they want you to go through their store on their systems where they have total control. The DS family and Switch are both portable systems, so to them, there isn't much incentive to make sure Android/iOS emulation are bug free.
There is also that stigma attached to paying for mobile games. I mean, Super Mario Run did really well, and it is a polished runner that (in my opinion) is worth the full price tag. But the prevailing logic is still that paid games are for consoles/Steam and free games are mobile fodder.
Updates do have to be made to support a touch interface, which is why I think you're request is not a trivial undertaking for most companies. RPGs work, but I can't imagine playing a game like Contra on a touch screen.
Mind you, if you can force people to bring the accessory wherever they bring the phone, the calculus shifts. The Switch essentially is a Pro Controller duct-taped to an Android tablet; and it's a lot easier to convince people to buy one. :)
[1] http://www.pocket-lint.com/news/134420-consoles-beware-flitc...
Same answer really. They make games consoles.