Neither of those things is true of the Arduino. I learned how to design simple control systems on Microsequence Controllers ancestral to the AVR more than thirty years ago. And the techniques I learned there still apply to the more sophisticated chips available now. Even the hobbyist platform stuff isn't new. I was wire-wrapping DIP 650*'s into perf-board in the early 1990's, and I built an HC11 model rocket launch controller for my kid the better part of two decades ago. And I know more than a dozen people, not all of them professional engineers, many with only two-year college diplomas who were doing sophisticated hobbyist projects well before the turn of the millennium.
The Arduino isn't analogous to the Apple ][. We had to learn how to program in BASIC and needed to know what a memory map was. It's analogous to Windows 95: a well-engineered product that completely dominates the market, establishes that you don't really need to know anything, and stifles innovation.