The next step ideally would be a keyboard that comes with special gloves, or a pair of finger tip RFIDs or blutooths, one for each hand, that can be detected by some sensor on the keyboard, which can be used to calculate finger position in relation to the keyboard and display a virtual version of that on the bottom of the screen. These couple of peripherals shouldn't be too expensive to implement and bring to market I imagine.
Touch typing is great and all, and I don't really look at the keyboard while typing directly, but for some odd reason, just seeing my hands barely in the bottom of my vision box makes all the difference in my ability to type accurately. I turn the lights off and I can't type for shit. Maybe it has to do with re-orienting my hands to the keyboard. As I type this I notice every once in a while after pausing that I briefly look down at the keyboard and then back up.
Anyways, that was a small tangent, but VR should really focus on certain accessibility aspects going forward.