Would be interesting to see a measurement of error against a known result. Maybe try rendering an image of a 3d model of a face, then attempt to reconstruct it from the rendered image and measure the displacement from the original model.
Would be interesting to see a measurement of error against a known result. Maybe try rendering an image of a 3d model of a face, then attempt to reconstruct it from the rendered image and measure the displacement from the original model.
I tried it on a few Japanese faces; it basically gave them a Caucasian-looking side profile: big foreheads with over-hanging eyebrow ridges; big noses.
Completely unrecognizable after turning more than a few degrees from front view.
Which is not to flame the project---nice work!---but as a potential improvement for certain applications, it would be useful to simply have these details as parameters that could be interactively tweaked.
Being able to adjust the overall roundness of the face, and prominence of the chin/forehead/nose would probably go a long way.
Just get more Asian people in the training data.