The Ruby GIS libaries already have C implementations for haversine but I just wanted to show how easy it is to hook out to a C function for math heavy stuff.
The Ruby GIS libaries already have C implementations for haversine but I just wanted to show how easy it is to hook out to a C function for math heavy stuff.
The javascript version runs in 15ms.
> In the real world, things like haversine are implemented as C extensions
Having to write C-extensions is, well a point of friction, and adds complexity.
If you just used a native language to begin with, the simple straight forward code would work just fine.
Btw the source is here, and it also includes the csv file. https://bitbucket.org/hasenj/geodb/src
C extensions are a core part of Ruby. A big chunk of the std lib is implemented in C. You shouldn't be afraid of writing a tiny bit of C. Ruby and Python are scripting languages. They're literally designed for scripting another language.
The JIT for Ruby 3 is well underway, so in a bit it'll be a complete non-issue anyway.