That's a beautiful looking game. I sure hope they're getting enough sales to make some decent money.
That's a beautiful looking game. I sure hope they're getting enough sales to make some decent money.
On the flip side, I recall at least one set of statistics showing that most pirates don't run a game more than once. Presumably most pirates pirate huge numbers of games and simply don't have the time to play them all in depth -- which certainly supports the idea that they wouldn't pay for them if piracy weren't an option.
I only bother to rip the movies I like... and re-watch them every so often. It is nice to have an on-demand library available.
I think the focus needs to shift from, "This sucks," to, "This is what it is, how can we deal with it?" Like a lot of other industries, games are going to need to evolve.
Server-side data and good online connecting is a way. Platforms like Steam that take the hassle out of online buying is a way. Alternative monetizing might be a way. Tasteful sponsorship and in-game advertising? At this point, piracy is what it is, and it's not going away. Time to start thinking about ways to monetize those pirates.
However due to being on Steam buying this game can't get much easier and people still pirate it. I agree the focus has to change but it is still a shame, this game is beautiful. I think the amnesty sale is a great way to draw attention to the issue (and the game too).