Well, sure, but I guess I read what he was saying as "CPU can rebuild buffer before next frame", not as "CPU + specialized chips can etc." But if you read it the latter way, yeah, the Amiga creams the ST. But if what you're doing isn't something that the blitter can help with, the two are roughly the same.
So for example, on the various 3d wireframe games that came out for those platforms (i.e. Starglider, etc.), the ST had a slight edge due to its slightly higher clock rate. In fact anywhere where it's just polygonal drawing, the ST had a very slight edge.