ShaderToy is the new demoscene, in my opinion. It's cool to figure out what you can do running the exact same shader code for every fragment on the screen exactly once per frame.
http://www.pouet.net/prod.php?which=69658 / http://www.pouet.net/prod.php?which=68375
Their coder Ferris answered some questions about the implementation here:
https://www.reddit.com/r/rust/comments/597hhv/logicoma_elysi...