> Contrary to the other examples, this one won't make use of helper functions or initializers
Wondering what the code would look like with the helpers. Is this a bit of a "recoding of the wheel" example/exercise by Sascha?
Wondering what the code would look like with the helpers. Is this a bit of a "recoding of the wheel" example/exercise by Sascha?
Say what you want about D3D at least it follows a strict take or leave it regime.