> Not to mention, the system creates a virtual monitor so you can see your 2D desktop while in VR. You can reach out and "grab" a window, rip it from the desktop and position it in your VR world. Pin it, and when you enter a game that window remains and is fully interactive with the Touch controllers emulating a mouse. Maybe you want to play Spotify in the background of a table tennis game, or be able to check a Discord screen while working through a puzzler, or watch YouTube videos while flying your ship in Elite:Dangerous. One guy set up a video feed from his baby monitor so he could watch his kid napping while in VR. This is obviously not a standard feature of the Windows compositor.
Wait, is this new. I haven't used my Oculus in over 6 months because of how hard it was to interact with the desktop and a few other things while in-game. Is this standard feature now for Oculus' Framework?