> We can also see it being ‘lazy’ — even when it has two high value tiles lined up to merge, it will continue merging lower value tiles. Particularly within the tight constraints of the 3x3 board, it makes sense that it will take the opportunity to increase the sum of its tiles at no risk of (immediately) losing — if it gets stuck merging smaller tiles, it can always merge the larger ones, which opens up the board.
One flaw in the strategy I noticed was failure to prioritize getting higher values together when board space is scarce. That is, it seems to employ the same strategy regardless of board free space. (Maybe they addressed this, admittedly didn't read all.) Or maybe that is better than my strategy.