One of thousands of people entering into the highly competitive Indie Games market and hoping that you have the right combination of a desirable game and effective marketing that will get you enough sales that your time spent making the game is justified.
Or in other words, a gambler. Your profit from the game relies on convincing people that your game is fun and worthwhile; two ill defined concepts that vary from person to person.
With a business idea (shovels or middleman) your profit comes from convincing people that your product will help them make more money than they're paying you.