I beg to differ. I have a UWQHD and love it for code. I can have 2 sets of code side by side (or a terminal) AND docs AND the website I'm working on, all visible without moving windows. Possibly also messaging apps.
I cannot fathom how someone wouldn't be able to appreciate working on a UWQHD monitor.
I really despise how the Xcode team thinks that iTunes was a good inspiration for a UI.
The Interface Hall of Shame: QuickTime 4.0 Player
http://hallofshame.gp.co.at/qtime.htm
Apple's long romance with skeuomorphism peaked with Bob Bishop's APPLE-VISION, and went downhill from there.
What is it about media player software in particular where everyone from the beginning had to have weird skeuomorphic UIs? Even the early examples I can think of (AppleCD Player, Creative's Windows 3.1 stuff, Winamp) all had to have non-native UIs. Preferably with a fake segmented VFD/LED display https://panic.com/extras/audionstory/popup-images/popup-appl... http://i.imgur.com/27tgh8S.png
edit: that Apple Vision demo is gorgeous! (hah)
If anyone is interested, I use the VESA mount conversion kit from Apple and have the monitors mounted on the Amazon Basics monitor arms, which I highly recommend.
I've been using this setup for about 18 months now, and I really rate it. 1440x2560 is a very usable resolution. Very few problems with websites (I had regular minor issues when I had a 1200x1920 screen); tons of lines of code on screen; plenty wide enough for 2 side-by-side columns; I don't find it a problem to use 3 side-by-side columns (77 columns apiece) in Emacs with a small font; small desk footprint.
Full-height windows are sometimes a bit much, but for the main display I've found having one window or panel that's 2/3 the height and one that's 1/3 the height works very well. The 1/3 height area is still 1440x850 or so - plenty for a terminal, Emacs window, debugger output, that kind of thing.
As a bonus, 1/3 of the screen is a bit taller than 16:9, so good for videos, and 2/3 of the screen is about the right proportions for A4 PDFs. Considering it's just the not-very-good 16:9 turned on its side, I've found 9:16 to work remarkably well...
(With the proviso that the pixel count is almost certainly relevant, and I very likely would not feel as positive about 1080x1920...)
It is very often that I find myself debugging or reading code for the first time and need to dive into several layers of code. Having it all side by side helps tremendously.
YMMV
Switching between a laptop and multi-monitor setup was a bit comical for me despite trying it for a month. Even something as simple as alt-tab focusing a window that's not on the expected screen would slow me down.
It wasn't for me. And my productivity improved once I moved back to a single 26in monitor.
The super-wide is way too short, vertically, that I have no interest in using one.
I actually have two of those 30" displays on my desk. My approach is do to most of my work on the primary, and to shove some chat windows, log windows, etc, to the secondary. So I'm really using all of one display, and maybe half of the other. (Of course once displays get this big, the other half of the secondary display is too far from my field of view anyways.)
Actually, it's quite simple - here is a 27" 1920x1920 square monitor you can buy on amazon:
https://www.amazon.com/FlexScan-EV2730QFX-Monitor-1920x1920-...
I have one and I think it's great. I actually prefer splitting a 16x10 monitor into two halves, but the perfectly square monitor is great for diagnostics/monitoring where I can split it into four equally sized quadrants and see four things at once...
That may be a reflection on the cleanliness of our codebase though...
In my setup with Emacs, a 1600x1200 screen and 12px monospaced font, I have two 86 character wide windows side by side. To add another column without changing something else, I would need a 2400px wide screen.
I wouldn't object to a large 2:1 aspect screen on my desktop, but it makes for an unwieldy shape for a laptop.
I'm not at work right now, but from memory I get around 120 characters in each column without any sidebars.
For a long time, we suffered from what I'll call "The Great Laptop Display Regression of 2008". For many years, you simply could NOT buy a non-Apple laptop with more than 1080 pixels in the vertical direction. It didn't matter how big of a screen you got, and it didn't matter how much you were willing to pay for it. No one dared even give you the option.
I still have what I believe is one of the last great laptops with a 1920x1200 display. It's a 15 inch Core 2 Duo 2.66Ghz Dell with gigabit Ethernet from around 2008-2009. It's not my primary driver. It's used as a Plex Server running Windows 10.
I'll occasionally use it for browsing when I am working from home using my work laptop on the VPN.
I usually have a two monitor setup, but my next personal computer will be a 27 inch 5K iMac. I want to be able to use one monitor with an IDE on one half and the browser on the other half.
I'm in the camp that finds 16:9 / 16:10 to be the wrong ratio for... everything. Maybe a giant high-DPI display would make it better. For now, having four windows arranged as though they were maximized on a 2x2 grid of 4:3-ish displays perfect suits how I like to work.