This brings back such good memories of playing this for this first time on my Amiga 2000.
The article offers a wonderful breakdown of the fairly astonishing amount of invention that went into development. Especially given that it was primarily the work of a solo developer.
I also enjoyed the observation that the Amiga's hardware-level support for a laserdisc peripheral (which was never released) was repurposed for the rotoscoping work used to develop the incredibly smooth character animations that still look AAA, even today.
I love this blog. Can't wait to read the book.