Can you clarify why variance only scales linearly in the duration you are optimizing over? I would have expected it to be exponential, since the size of the space you are searching is exponential in the duration.
This argument is likely accurate in the case where exploration is adequately addressed (for example, with a well chosen reward function, self play, or some kind of an exploration bonus). However, if exploration is truly hard, then it may be possible for the variance of the gradient to be huge relative to the norm of the gradient (which would be exponentially small), even though the absolute variance of the gradient is still linear in the time horizon.