>The Game Boy has eight 8 bit registers: A, B, C, D, E, F, H, and L
Why these letters? I'm assuming I, J and K are reserved for specific uses... is G likewise?
Why these letters? I'm assuming I, J and K are reserved for specific uses... is G likewise?
A is the accumulator, F is flags, and as the sibling comment mentioned, H and L represent the high and low bytes of HL, which is the only 16-bit register you can use for indirect memory access in most instructions. It's also used in some control-flow instructions.
That leaves four remaining registers, which just so happen to fit perfectly into the remaining space: B, C, D, and E. (They can also be accessed as BC and DE with 16-bit instructions.)