The more layers you are testing, the slower and harder it is to write tests and the feedback loop is way longer also.
Same goes for the monolith, assuming you do your work on following somethink like the SOLID principle, it is easy to test piece by piece. The only thing here is that the interface contracts are internal to the codebase vs external to other codebases. (You might argue the last point actually forces you to write a more coherent API contract in both situations)