F2P games are the incarnation of grindy.. and more of them is the worst thing that could happen to gaming.
Is the grind a way to slow progression in order to make micro-payments more desirable? Fuck. That.
I really enjoyed it for the first 20 hours or so.
Also, it doesn't have that high of a playerbase.
The trap that you should avoid falling into is assuming that's the only way games can thrive. F2P games are huge and dominate the conversation, but I think indie games are the best they have ever been. My favorite game last year was Into The Breach, and by all accounts it sold well in the same market that Fortnite dominated in.
Games are evolving in weird ways, but it's in a multifacted and diverse way.