The main problem with the game industry - I believe - is that for a lot of people it's a dream job, which means the supply for people to work in the industry far outweights that of the demand - meaning, if you're not doing crunch time, there's ten others waiting in line to take over. This is I think the problem in a lot of big employers with dubious worker practices - think Amazon, Uber, etc. They get away with it because the people are easily replaced. They can just fire any Amazon worker who even thinks about joining a union. In the gaming industry, they can - and will, and have - replace a voice actor with one that isn't unionized. Because they can. Because if not everyone is in the union, it is powerless. Because if they can offer a job to someone not in the union, who is willing to get underpaid to just have a job, they will.