What kind of workflow requires so much power? I haven’t touched audio in a while, but back in 2012 I could already comfortably run layers upon layers of processing per track, I would have imagined any current processor is more than up to the task.
I totally agree with this. I can't stand having a resource limit on creativity when I'm making music. What's worse, is even if you get dedicated hardware (DSP chips, etc.) they are normally designed for specific software, and aren't (and likely can't be) a 'global accelerator' for all audio plugins, regardless of the developer.