You read this wrong. I was specifically mentioning AAA games with large examples to make the point more obvious. I then mentioned "if the game is good" because if it isn't you shouldn't expect to get your investment back.
I did NOT mean that you spent 10s of millions of dollars to make any good games. That would be silly in a world of Hollow Knight, Cadence of Hyrule/Crypt of the Necrodancer, Dead Cells, Gungeon and more, where indie games are kings.