I give everyone here the permission to consume guilt free (if that make it better).
I give everyone here the permission to consume guilt free (if that make it better).
In a perfect world, maybe. But in real life, dayjobs are not particularly efficient at motivating and capturing the creative output of people. Most of them aren't even about creating at all (e.g. a store clerk isn't creating anything except "market value"), and the subset that is usually gives very little creative freedom. Jobs aren't selected to match the person, they're usually selected as least miserable option available and motivated primarily by desire to not starve.
However in the modern world, those things are mostly pushed aside, and instead most people in the modern world spend most of their waking hours as hamsters in a wheel.
Then there's the middleground where you try to do both. That's where most people burn out.
Finding balance is important and apart from that I guess not everyone likes creating stuff equally.
(Edit: grammar lol)
That's great news. I often consume while making art!
On a more serious note, though, these simply aren't the same thing and they both have their places in life. Who am I to say that laughing at a youtube reading off reddit comments isn't as satisfying as making art? It is hard to tell because these sorts of things fill different slots.
I'll add that the fluff I consume (alongside the more serious learning stuff) honestly helps the creating bit. I get ideas I might not get on my own if I simply created. This is really part of the reason why folks say drugs help their creativity: It makes connections they might not have made otherwise (and why LSD has helped us in sciences among other things). The more ideas and knowledge one has - even low quality ones - the more one has to draw from to create with.