What I appreciate about Jeff's blogging over the years is his focus on sticking to a secret sauce, his is clearly an ability to put together classical RPG's with lovely writing. The reason I've been able to be a full-time indie is that I do both all the programming and all the art (painting/animating/modelling/etc) (As an example, I'm currently working on: https://store.steampowered.com/app/654960/The_Eldritch_Zooke...). The fact that I need to sell half the copies than a team or two is, it turns out, a massive advantage. That, and the specific voice I bring to the writing/design of the games, helps keep me going, and selling copies in a competitive environment that's shifted a lot since I started in 2015.
Finding that secret sauce, that niche, I think that's pretty important.