It was cute and all, but you played through a 'flow' like cell phase, a simple tribal phase, a slightly more complex civilisation phase and then went space and ... meh.
I wanted to love it, and I did play it through a few times, but from the hype you'd have thought it was the game of a generation where ultimately it was unsatisfying and played out more or less the same each time.
This is actually quite a popular thing to do among users of certain niche software in the manufacturing and logistics industries, where DRM failure means far more than not being able to play a game.
If you go to court you may be able to defend yourself (depending on the circumstances of your DRM circumvention activities, the wording of the EULA, and the quality of the lawyers on each side), but it will still cost you a huge amount of time and money--a fact that is commonly exploited by litigative companies to punish people accused of such practices.