Atari: Game Over made for a really interesting watch in explaining what the game was meant to be, and how it works
There's also this treatise on why people thought it was broken, and how to fix it: http://www.neocomputer.org/projects/et/
There's also this treatise on why people thought it was broken, and how to fix it: http://www.neocomputer.org/projects/et/
* The code handling whether things overlap, like your character and a hole in the ground, and the graphics don't tell the same story so you get hurt in frustrating ways.
* You can't leave certain areas in certain directions that aren't clear to players.
* The documentation on game scoring is very wrong.
* Elliot,a major character, can die for a reason that makes no visual sense
If only they had the ability to remotely update games back then.