My point is by dismissing "screen time" wholesale, we create an environment where those types of /quote educational game /unquote are the only option. When people who are serious about education won't take apps/games seriously, they leave a vacuum filled by at best the pure sugar empty calories, and at worst by microtransaction scams. Any app that has a call to action in it gets deleted from the iPad my kids use. It's like saying all movies are trash because the most popular movies are trash.
And this is reflected by the current state of educational games - I know there are good ones because I've seen my kids learn with them, and I believe there could be MORE good ones, but the people who have the empathy and experience to make good ones have already thrown away the proverbial baby with the proverbial bath water