- Increased language complexity. Initialization of (arrays of) structs with non-null pointer members is more complicated because there is no straightforward "default" value that can be used.
- Performance tradeoffs. Initialization of arrays and other containers is more costly for non-null pointers (or structs containing them) because we cannot simply zero out a block of memory.
- In memory unsafe languages it is possible for a non-null pointer to become null if its memory is overwritten (e.g. in custom allocator scenarios (also mentioned by the author of the article), interop scenarios, etc.). The type system now makes a false guarantee, and it becomes possible for a "non-null" pointer to trigger a null pointer crash. (It's worth mentioning that enums generally have a similar problem).
- I'd like do a more rigorous evaluation on this, but my gut feeling is that most null pointer bugs that I've encountered usually happen in situations where the pointer would have to be declared as nullable anyway, because I'm using null to represent a possible state.