Even then I'm not sure what granularity MLIR will allow.
On the other hand you can do it in Julia today. There is a high-level kernel compiler and array abstractions but you could also write lower level code in pure Julia as well. Check out the Julia GPU GitHub org
As for Julia, I like it. Other than the fact that it counts from 1 (that is just wrong!). However, I'm not sure it's got what it'd take to become a Python killer. I feel like it needs a big push to become successful in a long run. For example, if Nvidia and/or AMD decide to adopt it as the official language for GPU programming. Something crazy like that.
Personally, I'm interested in GPU accelerated Numpy with autodiff built in. Because I find pure Numpy incredibly sexy. So basically something like ChainerX or Jax. Chainer is dead, so that leaves Jax as the main Pytorch challenger.
This would really give me some incentive to learn the language.