You're making me want to make a simulation to explore how different behaviors among the populace of a geographic area can influence the spread of infection. It'd be cool to be able to set policies in a region as a behavioral control, and to simulate processes like hearsay and news reading as a mechanism for the spread of accurate and inaccurate information. You could have mechanics like testing materials, ppe availability, laboratory capacity, patient turnaround, symptom severity, et. al. control the effectiveness of different policies and other processes.