Or more importantly: is talking to NPCs in your video game more fun than top-tier visual novels (Ex: Phoenix Write: Ace Attorney, "When they Cry", or Danganronpa )?
As a player, I know what I'm getting into. I choose to play mindless hack-and-slash games because the mindless hack-and-slash is quite fun sometimes. I don't play Dynasty Warriors for in-depth stories or deep NPC character development.
In contrast, when I pickup a visual novel game like Danganronpa, I'm not really going to be wowed by difficult reflexes or hand-eye coordination.
Games exist as a drop of culture in a greater ecosystem. The ultimate truth is, your video game plotlines are never going to be as deeply engaging as a book's plot.
After all, a book has literally nothing else to go on aside from character development and interesting plot development. People play video games (or tabletop games) for different reasons.