>Not necessarily just number crunching optimizations
JavaScript is not the language for that objective anyway. So, No!
It's all about I/O.
JavaScript is not the language for that objective anyway. So, No!
It's all about I/O.
Regarding games, it uses subset of OpenGL API. You can use that to crunch numbers actually.
Anyways you'll have to use some external API/FFI for your job.