Curious how Cyberpunk 2077 will deal with first person POV problems like taking cover behind objects or going up a steep incline. Good open worlds have so much going on that it's usually much more efficient to view them through a big picture 3rd person POV. A dedicated 'real life' point of view like the one that Cyberpunk 2077 has adopted reveals only a fraction of the context that can be gained from the same scene viewed from a 3rd person POV.