Flutter uses a canvas rendering strategy where it’s painting all controls itself, so it’s not “native” in that it’s using controls from the OS, and therefore all a11y and select functionality is implemented custom.
Ahh. So its a bad app/framework then.
That really depends heavily on the platform and specific app. It is not there by default for most. Using canvas based rendering is pretty much as accessible as flash apps where, which is not much by default.