“Fizzbuzz is all we have...” is a myopic take. Interviewing is hard but not as hard as the article makes out. There is a legitimate debate between take-home and on-site interview practices, but at the end of the day you want to see a work sample that is as realistic as possible from your candidate. Companies that are good at hiring understand this. Factorio has a tenuous (at best) correlation to the work you’re asked to do.
It’s like doing puzzle questions because you “can see how they think about problems”, but interviewers are really just selecting for people that think like they do.
(And for context I like Factorio.)