Old site is still accessible: https://www.spacejam.com/1996/
I think my favorite part is you can download the original trailer in a crisp 160x120 and 8 fps https://www.spacejam.com/1996/cmp/jamcentral/trailerframes.h...
I think my favorite part is you can download the original trailer in a crisp 160x120 and 8 fps https://www.spacejam.com/1996/cmp/jamcentral/trailerframes.h...
Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'spacejam.mov':
Metadata:
creation_time : 1996-10-24T17:18:51.000000Z
premiere_version: Created with Adobe Premiere 4.2
quicktime_version: Created with QuickTime 2.0 or later
Duration: 00:02:14.87, start: 0.000000, bitrate: 458 kb/s
Stream #0:0(eng): Video: cinepak (cvid / 0x64697663), rgb24, 160x120, 365 kb/s, 8 fps, 30 tbr, 30 tbn, 30 tbc (default)
Metadata:
creation_time : 1996-10-24T17:18:51.000000Z
handler_name : Apple Video Media Handler
encoder : Cinepak
Stream #0:1(eng): Audio: pcm_u8 (raw / 0x20776172), 11025 Hz, 1 channels, u8, 88 kb/s (default)
Metadata:
creation_time : 1996-10-24T17:18:51.000000Z
handler_name : Apple Sound Media HandlerAudio is raw PCM (8 bit mono audio @ 11kHz)
QuickTime wouldn't get support for the more advanced Sorenson Video and QDesign Music audio codecs until QuickTime v3.0, released in 1998.
I can't say I disagree. I got substantially more entertainment downloading this and watching the potato-quality trailer than I did actually watching Space Jam.
According to ffprobe, it's just using raw PCM for the audio channel, which would explain why the audio still works.
I don't know when Quicktime stopped supporting the Cinepak codec.