I was also surprised to see no mention of the Web Audio API implementations of HRTF and multi-channel ambisonic decoding down to binaural in the browser. This may well be today's most sophisticated approach to spatial headphone-driven audio.
I was also surprised to see no mention of the Web Audio API implementations of HRTF and multi-channel ambisonic decoding down to binaural in the browser. This may well be today's most sophisticated approach to spatial headphone-driven audio.
Can't speak for the sound quality of Waves NX, as I have it turned off.
Curious, here are some related links I could find.
- MDN: Web audio spatialization basics
https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_A...
- Implementing Binaural (HRTF) Panner Node with Web Audio API (2015)
Article - https://codeandsound.wordpress.com/2015/04/08/implementing-b...
Code - https://github.com/tmwoz/hrtf-panner-js
- WebGL / Web Audio API interface for listening to the CIPIC HRTF database