Maybe it's part of getting older, and if we're still going to play video games they need to be more of an extreme technical challenge for them to be fun for us.
Maybe it's part of getting older, and if we're still going to play video games they need to be more of an extreme technical challenge for them to be fun for us.
I think that's the whole point, actually. The game itself is pretty known, as well as it's strategies; to get good, it really requires raw mastery and someone with a feel to know which strategy to apply when. The simplicity of CS is, in my opinion, it's main selling point.
Games like Arma can't really be compared to CS. They're completely different games with only superficial similarities (same camera angle, and the presence of guns).
> Maybe it's part of getting older, and if we're still going to play video games they need to be more of an extreme technical challenge for them to be fun for us.
This is definitely a factor. Games like CS, Street Fighter, etc are highly skill and knowledge based, but lean very very heavily on reaction times and stamina.
Even though there's absolutely nothing stopping older players from competing in those (and there are many that do), I think most people just don't find that's something they want to bother with as they age. I'm still in my 20s, but I'm finding the intense pace of CS hard to keep up with compared to when I was in my teens, even though the game hasn't changed (if anything, I'm more skilled today than back then).
It just isn't fun if I have an hour to play and I immediately die to someone who has played 18 hours/day for the entire lockdown and I permanently lose the item I worked several days to get.
Seriously, try one of them. Sauer or xonotic would be a nice start. They are open source too,
No multiplayer planned yet (besides what people can do with copy/paste and email) need to carve the niche first.
I want to see mechwarrior add a Natural Selection/Battlefield mechanics IE one person is a commander with top down overview. Even if that top down commander is only for enemy AI to give them a bit better intelligence it would be nice.
Or add infantry units, tanks, hovertanks, airsupport roles.
I would love to see space battles and the larger galaxy strategic map come into play and have it play out on multiple levels.
So much they could do. But likely won't.