Here's a bunch of people having a good time and making a video out of it: https://www.youtube.com/watch?v=31v7sSGfTm8
The end result is that there is no really good way to actually make use of all that empty volume that the game already has. And that ratio is only going to become worse if all the other solar systems get added. And Star Citizen revels in that available playground with excessive travel times, low ship ranges, few ways to discover and intercept nearby ships, etc.
For comparison, Elite: Dangerous has an even vaster playing field, but it does three things that make it work: the vast majority of the galaxy is designed for lone explorers cruising out there and trying to survive without assistance. The rest of the gameplay is contricted to "the bubble", a tiny part of the galaxy that contains civilization. There, all the PvP and PvE gameplay is concentrated. Little tricks help focus most of the gameplay on very few spots in each solar system, forcing encounters to happen quite naturally. Arrival in a solar system is always at a specific point near its star. Likewise, trading and resupply happens at only very few places in each system. These are the places you need to reach as a miner or trader to make money. And these are the spots to stake out as a pirate or bounty hunter. Supercruise also turns the vastness of space within a system into a playing field of reasonable size that also reveals most of the traffic.
Reminds me of Duke Nukem sequel who never was released because the dev team kept switching engines every few years because of envy.
Also, the large size of the world kind of destroys any kind of balance, given that ships need to travel at 1000+ m/s to make travel possible, but combat at those speeds is basically a dps fest where you click on a small icon in the distance, with no dodging or outflying the other pilot. They've tried to adress this in like 3 different ways at this point, and nothing has worked.
Regardless, I will never understand why they didn't just massively reduce weapon ranges and copy ED's flight model, given that it is pretty much the best in the "WW2 dogfights in space" business, and has been out for over 8 years now.